This week my group and I focused on what we are going to showcase for production pass #3. We are planning to fully render a hero shot and we want to make sure that specific shots are fully blocked.
Here is our plan for production pass #3!
I also finished the entire film's blocked out layout that I mentioned last week so we have their positions in a set scene to go off of when animating.
Next week Rianne and I are going to work on adding Barthalamew's fur sim to the official rig and rendering some test shots with him in the scene!